The Audio Engineering Society (AES) Europe Convention covers topics such as:
- Applications in Audio
Audio in multimodal applications, Audio for games, Automotive audio, Forensic audio, Audio in education, Audio for mobile phones and PDAs, Digital broadcasting and integrated, Networked audio systems and services - Audio Processing
High resolution audio, Analysis and synthesis of sound, Hearing protection and enhancement, Low bit-rate audio coding and Audio effects - Spatial audio
instruments, Physical modeling and musical and Audio content management - Recording, Production, and Reproduction
Studio recording techniques Audio production in the PC Sound reinforcement Live sound production Multichannel sound - Perception
Perceptual audio coding, Audio perception, Quality evaluation and Listening tests - Audio Equipment
Amplifiers, Transducers, Wireless audio, Wearable audio, Instrumentation and, Micromachining for audio and measurement - Emerging Audio Technologies
Automatic content description, Innovative applications, Human factors and new interfaces, Audio distribution formats, systems (MEMs), Audio and micro-electro-mechanical
AES Conventions are held annually in both Europe and the United States and are a meeting point for audio professionals from around the world.