The First EAI International Conference on Computer Science and Engineering 2016 covers topics such as:
- Engineering
- Mechanical Engineering
- Electrical & Electronics Engineering
- Petroleum Engineering
- Civil Engineering
- Financial Engineering
- Chemical Engineering
- Engineering Management
- Industrial Engineering
- Computer Science
- Green Computing
- Information Technology
- Smart Computing
- Machine Learning
- Mobile Programming
- Predictive Analysis
- Computer architecture
- Big data
- Computer Graphics
- Computational & Synthetic Biology
- Animation
- Vision
- Computing for Development
- Game Science
- Human Computer Interaction
- Data Management
- Programming Languages and Software Engineering
- Natural Language Processing
- Security & Privacy
- Robotics
- Theory of Computation
- Systems and Networking
- Wireless and Sensor Systems
- Ubiquitous Computing
- Energy-aware computing
- Using IT to reduce carbon emissions
- Sustainable computing
- Smart grid and microgrids
- Optimization
- Continues optimization
- Mathematical Programming
- Discreet optimization
- Combinatorial optimization
- Fuzzy logic
- Ant colony optimization
- Genetic programming
- Genetic algorithm
- Support vector machine
- Variable neighbourhood search
- Simulated annealing
- Cuckoo search
- Differential evolution
- Bat algorithm
- Online optimization Holistic optimization
- Robust solutions and robust optimization
- Optimization in (video) games
- Meta-heuristics and stochastic optimization
- Dynamic optimization
- Surrogate-assisted optimization
- Optimization of energy-efficient protocols
- Network design optimization
The First EAI International Conference on Computer Science and Engineering 2016 brings together attendees from:
- Lecturers
- Professors
- Researchers / Mathematicians / Engineers
- PostDoc / PhD Candidate