International Conference on Game and Entertainment Technologies

International Conference on Game and Entertainment Technologies covers topics such as:

  • Prototypes
  • Serious Games –applications, critiques
  • Special Effects
  • Assessment of exploratory learning approaches
  • Design issues
  • Immersiveness and engagement
  • User/player centered design
  • Emerging practices
  • Animation
  • Psychological, social, and cultural differences in perception and participation
  • Social and cultural uses of/for Play
  • Skills, strategy, rules and chance
  • Philosophical issues
  • Development methodologies
  • Tools and technologies
  • Cross-cultural and intercultural approaches
  • Usability and playability
  • Mobile and ubiquitous games and entertainment
  • Research methodologies in creative practice
  • Genre
  • Controversial issues – we welcome debate and dissension, for example; games as art, entertainment as purely for monetary returns etc
  • Communities, networks, social interaction and social capital

Future Events

International Conference on Game and Entertainment Technologies 2020

Important

Please, check the official conference website for possible changes, before you make any traveling arrangements

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