International Conference on Game and Entertainment Technologies


International Conference on Game and Entertainment Technologies covers topics such as:

  • Prototypes
  • Serious Games –applications, critiques
  • Special Effects
  • Assessment of exploratory learning approaches
  • Design issues
  • Immersiveness and engagement
  • User/player centered design
  • Emerging practices
  • Animation
  • Psychological, social, and cultural differences in perception and participation
  • Social and cultural uses of/for Play
  • Skills, strategy, rules and chance
  • Philosophical issues
  • Development methodologies
  • Tools and technologies
  • Cross-cultural and intercultural approaches
  • Usability and playability
  • Mobile and ubiquitous games and entertainment
  • Research methodologies in creative practice
  • Genre
  • Controversial issues – we welcome debate and dissension, for example; games as art, entertainment as purely for monetary returns etc
  • Communities, networks, social interaction and social capital

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Please, check the official conference website for possible changes, before you make any traveling arrangements

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