The International Conference on Mobile Learning, E-Society and E-Learning Technology (ICMLEET 2013) covers topics such as:
- E- Society
- Social Bookmarking
- Social Integration
- E-Democracy
- Social Software
- Curriculum Content Design & Development
- Collaborative Learning
- Business Ontologies and Models
- Virtual Learning Environments and Issues
- ECommerce Economics
- EBusiness Models
- Languages for Describing Goods and Services
- Electronic Service Delivery
- Virtual Organisations and Teleworking
- Mobile Learning
- M-Learning applications
- Design and development of course content
- Service providers for mobile networks
- Mobile web and video conferenecing
- Future trends in m-learning
- Life - long m-learning
- Methods of content adoption
- Platforms and authoring tools
- Pilot projects , products and applications
- Cost - effectiveness
- Mobile technology support for educator and student
- M-Learning emerging hardware and software
- M-learning standards
- M-Learning objects and development tools
- Tools for interactive learning and teaching
- Impact of m-learning on social change
- Remote measurement technologies
- New learning models and applications
- Delivery Systems and Environments
- Real world experiences
- E-Citizenship and Inclusion
- Educational Systems Design
- Evaluation and Assessment
- ELearning Organisational Issues
- Web-based Learning Communities
- Political and Social Aspects
- ECommerce Application Fields
- Digital Goods and Services
- EMarketing
- ECommerce Services
- Business-to-business e-commerce
- Online Auctions and Technologies
- Mobile and pervasive commerce
- E-government, policy and law
- E-Negotiations, auctioning and contracting
- Semantic Web ontologies, rules and services
- Pervasive technologies for eCommerce
- B2B, B2C, and C2C models
- E-Commerce content management
- P2P-computing for e-Commerce
- Enterprise application integration
- User behavior modeling
- Virtual organizations and coalitions
- Virtual enterprises and virtual markets
- Communications Management
- E-Collaboration and e-Services
- E-Management
- Business/Enterprise Architectures
- Business-to-consumer e-commerce
- Digital goods and products
- Electronic Markets and Multiagent Systems
- E-Marketplaces, e-Hubs, and portals
- Agent-mediated e-Commerce
- E-Payment systems
- Dynamic pricing models
- Innovative business models
- Consumer protection in eCommerce
- Supply, demand, and value chains
- Business process re-engineering
- Inter-organizational systems
- Customer relationship management
- Future work environments for e-Business
The International Conference on Mobile Learning, E-Society and E-Learning Technology (ICMLEET 2013) brings together researchers, academics, engineers, scientists and scholar students.