The 7th AES International Conference on Audio for Virtual and Augmented Reality and Immersive Games 2028 focuses on immersive audio technologies and applications for virtual, augmented, and gaming environments, including spatial sound design, processing, and interactive media experiences.
Key Topics
- Spatial audio techniques and 3d sound systems
- Binaural audio rendering and reproduction
- Immersive sound design and interactive audio
- Audio signal processing and synthesis
- Machine learning and artificial intelligence in audio
- Game engine integration for audio production
- Audio capture and soundfield generation
- Cross-modal interaction with sound, visuals, and haptics
- Immersive audio codecs and streaming performance
- Virtual and augmented reality audio applications
- Acoustic simulation and virtual environment modeling
- Audio standards and technologies for vr and ar
- Perception and evaluation of immersive audio quality
- Music composition for immersive media
- Audio for mobile, broadcast, and location-based experiences
- Remote workflows for immersive sound production
- Room acoustics and sound environment analysis
Who should Attend
- Audio engineers and sound designers
- Game developers and interactive media professionals
- Researchers in audio and immersive technologies
- Vr and ar developers and specialists
- Music producers and composers
- Broadcast and media technology professionals
- Acoustic engineers and consultants
- Software developers and ai specialists in audio