The 10th International Conference on Education and Multimedia Technology (ICEMT 2026) focuses on integrating multimedia, emerging technologies, AI, and interactive methods to enhance education, digital learning, and STEM teaching.
Key Topics
Educational Software & Serious Games
Computer Software on Education
Educational Software Experiences
Gamification
Educational/Serious Games
Educational Multimedia and Hypermedia
Videos for Learning
Animation and 3D Systems
Emerging Technologies In Education
Flipped Classroom
Technology-Enhanced Learning
Web Classroom Applications
The Impact of Web Technologies on Education
Mobile and Tablet Technologies
BYOD (Bring your own device) and 1:1 Learning
ICT skills and Digital literacy
Virtual Reality and 3D Applications
Intelligent Systems and UX for Education
ICT for Development
Open Access Education
Open Educational Resources
Digital Libraries and Repositories
Knowledge Management
User-Generated Content
E-Portfolios
Learning Analytics
Emerging Multimedia Applications And Technologies
Immersive Media
Image/Video Processing
Multimedia Databases and Data Mining
Multimedia Analysis and Understanding
Multimedia Interaction
Multimedia for Society and Health
Social Media Analysis and Applications
Multimedia Software, Hardware and Systems
Speech/Audio Processing
Digital Learning
Blended Learning
E-Learning Projects and Experiences
Massive Open Online Courses (MOOCs)
Mobile Learning
Online/Virtual Laboratories
Distance Learning
E-Tutoring & Mentoring
Virtual Universities
Virtual Learning Environments (VLEs)
Intelligent Tutoring Systems (ITS)
Personal Learning Environments (PLEs)
Learning Management Systems (LMS)
E-Learning Standards
Artificial Intelligence In Education
Intelligent Modelling
Adaptive Educational Systems
Learning with AI Systems
Authoring Tools for Intelligent Tutoring Systems
Architectures for AI-based Educational Systems
Agent-Based Learning Environments
Learning Analytics and Educational Data Mining
Machine Learning
Natural Language Processing
Pedagogical Agents
Design And Interactive Communication
Web Design
Internet Architectures
Cognitive Modeling
Human-Computer Communication
Interfaces for Collaborative Work
Human-Computer Communication
Parallel and Distributed Processing
Internet Search Technologies
Computer Vision
Java based Applications for Web
Expert Systems
Image Processing
STEM Education
Approaches and methodologies for STEM education research
Empirical research in STEM education
Interdisciplinary and transdisciplinary STEM education
Innovative pedagogies and curricula in STEM education
Teaching and learning of STEM in school classrooms and other educational settings
STEM education: exploring the role of arts in STEM
STEM education and social issues
Teacher training, teacher education and teacher professional development in the STEM field subjects
Policy matters in STEM education
STEM education and the environment
Comparative studies in STEM education
Assessment and evaluation in STEM education
STEM education and industry partnerships
Technology-enhanced STEM education and STEM teacher education
STEM education in informal contexts
STEM Teacher Education and professional development
International STEM education
Educational reforms in STEM: bridging research, policy, and practice
10th International Conference on Education and Multimedia Technology (ICEMT 2026) - 26-28 Sep 2026, Macao (57175)
11th International Conference on Education and Multimedia Technology (ICEMT 2027) - 2027, (65156)
Past Events
The 9th International Conference on Education and Multimedia Technology (ICEMT 2025) - 29 Jul - 01 Aug, 2025, Kansai University, Umeda Campus, Osaka, Japan (57174)
Important
Please, check "International Conference on Education and Multimedia Technology (ICEMT)" official website for possible changes, before making any traveling arrangements
Event Categories
Education: E-learning, Education Technologies & Methods, Preschool , Primary and Secondary Education (K-12), Training