More than ever, game publishers are realizing that their industry is not only benefiting from localized versions of their games, but is wholly dependent on high quality localization to drive revenues and increase gamer mindshare. The demand comes from a growing number of countries and emerging markets around the world, and has prompted publishers to partially or fully localize more products into more languages to maximize their ROI.
The Game Localization Summit at GDC is supported and organized by the IGDA Game Localization SIG, and it is aimed at helping game professionals understand the critical details of how to plan for localization in order to minimize bugs and maximize ROI. Professionals from all departments and areas of expertise are welcome to attend this full day of lectures, panels and game postmortems.
Past Events
Game Localization Summit @ GDC 2011 - 28 Feb - 04 Mar, 2011, Moscone Center, San Francisco, California, United States (11009)
Game Localization Summit @ GDC 2026
Important
Please, check "Game Localization Summit @ GDC" official website for possible changes, before making any traveling arrangements