The 10th International Conference on Virtual Reality (ICVR 2024) covers topics such as:
- Multi-sensory Experiences
- Embodied agents, virtual humans and (self-)avatars
- Audio interfaces, sound rendering, spatialized audio, auditory perception and psychoacoustics
- Mediated and diminished reality
- Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics, other touch-based UI
- Multisensory rendering, registration, and synchronization
- Multimodal input and output
- Presence, body ownership, and agency
- Perception and cognition
- Teleoperation and telepresence
- Technologies & Applications
- 3D authoring
- 2D/3D and volumetric display and projection technology
- Crowd simulation
- Computer graphics techniques
- Immersive analytics and visualization
- Immersive / 360° video
- Multi-user and distributed systems
- Modeling and simulation
- Scene description and management issues
- Multimodal capturing and reconstruction
- Storytelling
- Software architectures, toolkits, and engineering
- Tracking and sensing
- Therapy and rehabilitation
- Training, teaching, entertainment
- Interaction
- 3DUI metaphors
- 3D user interaction
- Ethical issues
- Collaborative interactions
- Input devices
- Human factors and ergonomics
- Multimodal/cross-modal interaction and perception
- Locomotion and navigation
- Non-visual interfaces (such as olfactory)
- Non-fatiguing 3DUIs
- Usage research, evaluation methods and empirical studies
- Touch, tangible and gesture interfaces
The 10th International Conference on Virtual Reality (ICVR 2024) will be held in Bournemouth, United Kingdom on 24-26 Jul 2024.