The ICVRSA 2025: International Conference on Virtual Reality Systems and Applications covers topics such as:
- Virtual reality adoption behavior
- Virtual reality technologies
- Virtual reality applications in tourism, events, hospitality, retail, cultural heritage, architecture, education, entertainment, health, media etc.
- Virtual reality business model
- Mobile and wearable technologies and applications
- Development and implementation of virtual reality applications
- Virtual reality for customer engagement
- Impacts of virtual reality on value co-creation
- Multi-sensory experience via virtual reality
- Enhancing customer experience via virtual reality
- Legal, ethical, and regulatory issues of virtual reality
- Cultural differences in the use of virtual reality
- Virtual reality gamification
- Virtual reality marketing
- Modeling technique
- Virtual reality in smart city and smart tourism
- Volume rendering
- VR system architecture
- Space of sound
- Mixed reality
- Animation
- Multi-resolution techniques
- Multimedia
- Machine vision
- Image-based rendering
- VR sensor technology
- Real-time graphics rendering
- Point rendering and drawing
- Optical display technology
- Data visualization
- VRML technology
- Web-3D Geometry compression
- Psychology in the VR
- Dynamic texture synthesis
- Three-dimension data acquisition techniques
- Graphics hardware acceleration
- VR application of pattern recognition
- Embedded graphics system
- Graphics chip
- Space positioning technology
- Haptic rendering touch
- Three-dimension reconstruction of medical images
- Three-dimension geographic
- Distributed virtual environment
- Regional and digital cities, digital
- Intelligent virtual environment
- Virtual geographic environments
- Information system
- Multimodal user interface
- Distributed systems
- Visualization of mining and exploration
- Collaborative VR
- Growth of virtual plant simulation
- Application of remote sensing image processing
- Human-computer interaction technology
- Behavioral modeling
- Virtual enterprises and communities
- Augmented reality (AR)
- Virtual design/ manufacturing/engineering
- Application of the virtual human body
- Artificial life
- Digital entertainment and education
- VR applications
- Various types of simulators
- Simulation
- VR games
- Virtual reality audio systems
- Online games
- Image processing
- Image acquisition
- Pattern recognition and analysis
- Medical image processing
- Image coding and compression
- Visualization
- Image segmentation
- Super-resolution imaging
- 3-D and surface reconstruction
- Face recognition
- Radar image processing
- Document analysis
- Signal identification
- Sonar image processing
- Spectral analysis
- Signal reconstruction
- Adaptive filters
- Filter design
- Noise control
- Multi-channel filtering
- Fast fourier transforms
- Fast algorithms
- Digital signal processing
- Wavelet transforms
- Statistical signal processing
- Mobile signal processing
- Data mining techniques
- Optical signal processing
- Content-based image retrieval
- Motion detection
- Watermarking
- Video signal processing
- Time-frequency signal analysis
- Nonlinear signals and systems
- FIR filters
- Filter design and structures
- Detection and estimation of signal parameters
- IIR filters
- Multiple filtering and filter banks
- Signal noise control
- Discrete cosine transforms
- Adaptive and clustering algorithms
- Array signal processing
- Discrete hilbert transforms
- Multidimensional signal processing
- Adaptive signal processing
- Higher order statistical analysis
- Real time signal processing
- Neural networks for signal processing
- Cyclo-stationary signal analysis
- Industrial applications
- Applications in telecommunications
- Fuzzy logic applications in signal processing
The ICVRSA 2025: International Conference on Virtual Reality Systems and Applications might be held in Miami, United States in 11-12 Mar 2025.